Developing Computational Thinking through Mathematics Learning in Indonesia: Scientific Mapping and Bibliometric Analysis

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Ahmad Gufron, Wardono, Scolastika Mariani

Abstract

This research aims to explore and map the teaching methods used in developing Computational Thinking (CT) through mathematics learning in Indonesia, using a bibliometric analysis approach. Based on a literature review from Scopus and Sprott-indexed databases, this research analyzes trends, contributions and challenges in the implementation of CT at various levels of education. Teaching methods such as Scratch, Problem-Based Learning (PBL), Augmented Reality (AR), and robotics were identified as the most effective strategies in improving students' computational thinking skills. The findings show that the majority of publications published in educational and CT-related sources about teaching mathematics are mostly about teaching computational skills and teaching computer programming using practice and algorithmic thinking, although these methods have had a significant impact, some limitations, such as lack of instrumentation, limited technological resources, and curriculum adaptation are still challenges. This analysis also highlights opportunities for further research in developing more comprehensive evaluation instruments and improving technology access in computational education. It is hoped that the results of this research can provide guidance for educators, policymakers and researchers to increase the integration of CT in the mathematics curriculum, as well as expand the scope of computational research in the Indonesian educational context. This research opens new insights to overcome barriers and optimize the potential of CT in the future.

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